Seasoned Game Producer and Product Manager with a track record of steering mobile games from concept to launch, blending player-centric design with data-driven live ops.
Passionate about creating engaging experiences that resonate with millions of players globally.
* Some games are available currently at stores, some might not be. This is not every game I've worked on. Worked on +60 games!

Focus Train Your Brain
Worked on: Full re-work, subscriptions, push notifications, pop-up offers funnels, user journey, A/B testing, Game design, data

Deal or No Deal Official TV Show Game
Worked on: Market research, ideation, game design, launch, game balance, IAPs, LiveOps, offers, A/B testing, data, economy

Hangman
Worked on: Market research, ideation, game design, launch, game balance, IAPs, LiveOps, offers, A/B testing, data, economy

Hole Puzzle
Worked on: Market research, ideation, game design, launch, game balance, IAPs, Level Design, A/B testing, data, economy

Wheel of Fame
Worked on: Game design, A/B testing, game balance, data

2 Player Games
Worked on: Game design, data, game balance

Bomb Factor Puzzle

My Gym Empire
I also have experience with data dashboards and tools such as GA4, GameAnalytics, LookerStudio, Adapty, Singular, FB SDK, Firebase, OneSignal...And of course, managing multidisciplinary teams with game designers, data analyst, artists, developers, marketing and user acquisition managers and different key stakeholders within the company + investors.But in every mobile project I've worked, I went all in from ideation to launch and beyond!